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5th Grade Geometry Games - Coordinate Plane, Classify Quadrilaterals & More!

Rated 4.88 out of 5, based on 199 reviews
4.9 (199 ratings)
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Games 4 Gains
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Grade Levels
5th
Resource Type
Standards
Formats Included
  • PDF
Pages
45 pages
$6.75
$6.75
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What educators are saying

My students absolutely love these games. We do a variety as a review on Fridays and they can't wait to play.
Great resource. I am using it with my math tutoring club afterschool as well as in my classroom once a week. Great review and a lot of fun. Thank you so much.
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  1. Motivate your students with these NO-PREP 5th grade math games! This huge bundle includes 95 engaging games, which are perfect for 5th grade math review throughout the entire school year. Your students will LOVE math class when you pull out these math games to use for practice! These math centers co
    Price $32.00Original Price $37.90Save $5.90

Description

These games make 5th grade geometry standards so much fun to practice! This 5th Grade Geometry Games Pack contains 16 fun and engaging printable board games to help students to practice generating number patterns, plotting points on a coordinate plane, solving real world problems on a coordinate plane, classifying two-dimensional figures, and more!

This pack includes 16 ENGAGING games that cover the following 5th grade geometry skills:

Generating number patterns:

• Identify the rule between coordinating terms of two given sets of numbers

• Generate two number patterns using two rules and identify the rule between coordinating terms

• Determine the missing value when given two number patterns

• Form ordered pairs from two number patterns and graph the ordered pairs on the coordinate plane

Graphing points on the coordinate plane:

• Understand the meaning of the x and y coordinates in ordered pairs

• Understand coordinates and axes on the coordinate plane

• Plot points on the coordinate plane

• Identify points on the coordinate plane (whole numbers)

• Identify points on the coordinate plane (fractions)

• Plot points based on real world problems on the coordinate plane

• Solve real world problems by interpreting information on the coordinate plane

Classifying two-dimensional figures:

• Classify polygons (triangles, quadrilaterals, pentagons, hexagons, and octagons) as regular or irregular

• Classify triangles by side lengths (scalene, isosceles, or equilateral) and angles (acute, obtuse, right)

• Classify images of quadrilaterals

• Classify quadrilaterals by a written description of attributes

• Classify quadrilaterals in a hierarchy

All coordinate plane games only cover the first quadrant.

Types of quadrilaterals covered are parallelograms, rhombuses, rectangles, squares, and trapezoids

These games are so simple to use and require very minimal prep - just print, grab some basic materials, and play! They are perfect to use in math centers or as extension activities when students complete their work!

Included with this 5th Grade Geometry Games Pack:

• Instructions for play

• 16 printable games

• Answer keys for all of the games

Want to learn more about the games included? Check out the preview file above.

Think ahead and save $$ by buying this math games pack as part of this discounted

5TH GRADE MATH GAMES BUNDLE!

If you enjoyed these 5th grade games, you may also like these other differentiated and standards-aligned 5th grade game packs:

5th Grade Place Value Games Pack

5th Grade Decimals Games Pack

5th Grade Operations Games Pack

5th Grade Fractions Games Pack

5th Grade Measurement & Data Games Pack

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You might also like these other games by Games 4 Gains:

Quadrilaterals Bump Games

3D Shapes Bump Games

Locating Points on the Coordinate Plane Board Game

Real World Problems on the Coordinate Plane Board Game

Volume Board Game

Angles 'Clip and Flip' Cards

Angles 'I Have…Who Has?'

5th Grade Metric Measurement Conversions Word Problem Cards

Customary Measurement Conversions Word Problem Cards (5th)

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Total Pages
45 pages
Answer Key
Included
Teaching Duration
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Standards

to see state-specific standards (only available in the US).
Generate two numerical patterns using two given rules. Identify apparent relationships between corresponding terms. Form ordered pairs consisting of corresponding terms from the two patterns, and graph the ordered pairs on a coordinate plane. For example, given the rule “Add 3” and the starting number 0, and given the rule “Add 6” and the starting number 0, generate terms in the resulting sequences, and observe that the terms in one sequence are twice the corresponding terms in the other sequence. Explain informally why this is so.
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.
Classify two-dimensional figures in a hierarchy based on properties.

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