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Mission to Mars Semester STEM Unit + Mars Colony Project!

Rated 4.89 out of 5, based on 126 reviews
4.9 (126 ratings)
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Vivify STEM
6.9k Followers
Grade Levels
6th - 8th, Homeschool
Standards
Formats Included
  • Zip
Pages
86 pages
$67.00
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$83.75
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$16.75
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$67.00
List Price:
$83.75
You Save:
$16.75
Bundle
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Vivify STEM
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What educators are saying

My students love this resource! I appreciate the way Vivify took out the guesswork and walked me through every step!
The students loved the different activities and the way that they can use science in a different way than in their normal science class.

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    Description

    Need a semester-long STEM unit? This Mission to Mars bundle includes engineering design challenges building up to a capstone project of building a habitat on Mars!

    Lesson Overview

    Transform your classroom into a team of astronauts on a Mission to Mars! This STEM curriculum begins with Stage 1 team challenges that build teamwork and communication skills. Mission Control then guides your class through Stage 2 engineering design challenges with each unit a progressively more complex design challenge as students arrive at and explore Mars. The final phase is to tackle the Stage 3 Mars Colony project.


    Units are aligned to science and math standards along with a different career focus. Each session has an instructional video led by an engineer, editable handouts, and a complete teacher's guide.

    Part 1: Mission to Mars

    STEM curriculum includes 10 engineering and teamwork challenges:

    1. Meet the Crew: Mission Patch + Team hype video
    2. Get to Mars: Straw Rockets Engineering Challenge
    3. Land on Mars: Landing Device Engineering Challenge
    4. Exploring Mars: Wearable Device Challenge
    5. Live from Mars: Mars Matching Game + Live from Mars Report
    6. Collect Samples: Pneumatic Device Challenge
    7. Transport Samples: Rover Engineering Challenge
    8. Experiment on Mars
    9. Explore Mars: Catapult Challenge
    10. Emergency on Mars: Zipline Challenge

    Part 2: Mars Colony Project
    Design a colony on Mars! Take your STEM or STEAM classroom or program to the next level with this in-depth engineering design STEM challenge. Students will apply scientific concepts, math skills, critical thinking, research, and engineering design to plan a long term habitat on Mars. This creative and in-depth project is a great activity for your classroom or afterschool program! Students will need to consider questions like: How will colonists get food? What is the Martian environment like? Will our colony have a government? How do we prevent boredom? This product includes:

    1. Explore Mars: Teach students all about Mars through 5 interactive games and activities!
    2. STEM Project Guide: This complete project guide take students through the engineering design process to think about, research, design, and build a colony on Mars!
    3. Mission to Mars Planning Game: This Mission to Mars Planning Game product dives deeper into possible colony solutions, adds an interactive and game-like planning tool, and is especially useful for students that need more guidance, ideas for design solutions, or have limited internet access. Through game cards, students are introduced to real NASA technologies such as hydroponics, solar tents, MOXIE oxygen generator, and more! This encourages debate and consideration of budget and risk.

    Looking for more STEM lessons? Our team of engineers and educators is dedicated to developing low-prep and high-quality STEM activities for any classroom! Click below to learn more:

    1. Vivify's Scope & Sequence + Standards Alignment
    2. Vivify's Resource Guide
    3. Learn about the 3 Stages of STEM
    4. Vivify STEM Membership

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    • Questions? Contact us in the Product Q&A section

    Connect With Us

    Email us: info@vivifystem.com

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    Total Pages
    86 pages
    Answer Key
    Included
    Teaching Duration
    1 month
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    Standards

    to see state-specific standards (only available in the US).
    Understand the concept of a ratio and use ratio language to describe a ratio relationship between two quantities. For example, “The ratio of wings to beaks in the bird house at the zoo was 2:1, because for every 2 wings there was 1 beak.” “For every vote candidate A received, candidate C received nearly three votes.”
    Understand the concept of a unit rate 𝘢/𝘣 associated with a ratio 𝘢:𝘣 with 𝘣 ≠ 0, and use rate language in the context of a ratio relationship. For example, “This recipe has a ratio of 3 cups of flour to 4 cups of sugar, so there is 3/4 cup of flour for each cup of sugar.” “We paid $75 for 15 hamburgers, which is a rate of $5 per hamburger.”
    Use ratio and rate reasoning to solve real-world and mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape diagrams, double number line diagrams, or equations.
    Compute unit rates associated with ratios of fractions, including ratios of lengths, areas and other quantities measured in like or different units. For example, if a person walks 1/2 mile in each 1/4 hour, compute the unit rate as the complex fraction ½/¼ miles per hour, equivalently 2 miles per hour.
    Recognize and represent proportional relationships between quantities.

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