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Ozobot Task Cards: OzoBlockly

Rated 5 out of 5, based on 11 reviews
5.0 (11 ratings)
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Love-Fleck EdTech
194 Followers
Grade Levels
3rd - 12th
Resource Type
Formats Included
  • PDF
Pages
11 pages
$3.00
$3.00
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Love-Fleck EdTech
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What educators are saying

My 6th grade students were very engaged in this activity. The task cards helped give them ideas for creating their own tasks for their classmates.
I used this as an activity to teach students how to program the Ozobots in my library class. Exactly what I was looking for!
Also included in
  1. Video Overview of Ozobot Bundle --> HEREThis digital download includes the following:6+ hours of student-driven Ozobot activities.24 Ozobot Task Cards: Line Code24 Ozobot Task Cards: Ozoblockly12 Unique Ozobot Mazes (Ozoblockly)This activity works best if you and your students have access to the
    Price $11.70Original Price $13.00Save $1.30

Description

Please note - This resource is part of a larger bundle of Ozobot Activities found HERE.

Included in this download are 24 Task Cards that involve creating code for Ozobot, using the website ozoblockly.com.

Materials - You will need:

  • 24 Task Cards printed out (I recommend printing them on cardstock and laminating for future use).
  • Ozobots & chargers (I prefer 1 Ozobot for every 2 students)
  • Access to the website ozoblockly.com for students.

Instructions:

  • Establish charging routines and procedures for Ozobots
  • Allow students to explore the website ozoblockly.com and learn how to create code for ozobot with the website.
    • You might also introduce the website, whole class, and demonstrate using the website to program Ozobot.

  • Provide the Task Cards for students to use.

Procedure:

  • Allow students to read the Task Card, and come up with a plan for completing the task together.
  • Then allow them to use the block codes in ozoblockly.com to complete the task on the task card.
  • Once they have created the code on ozoblockly.com, students will need to load the code into the Ozobot, directly through the screen.
  • Students will test their code by double pressing the power button on Ozobot.
  • Once they have completed the task, students can move on to another card (at teacher’s discretion).

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Total Pages
11 pages
Answer Key
N/A
Teaching Duration
N/A
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194 Followers