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Animal Life Cycle Boom Card Decks

Rated 5 out of 5, based on 12 reviews
5.0 (12 ratings)
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Teach Big Teacher
302 Followers
Grade Levels
K - 2nd
Resource Type
Standards
Formats Included
  • Zip
  • Google Apps™
Pages
100+ Boom Deck Cards
$10.00
List Price:
$20.00
You Save:
$10.00
Bundle
$10.00
List Price:
$20.00
You Save:
$10.00
Bundle
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Teach Big Teacher
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Includes Google Apps™
This bundle contains one or more resources with Google apps (e.g. docs, slides, etc.).

What educators are saying

My students were so excited to use these when we discussed the life cycle this past school year. I can't wait to use them again!
This was great to use with my Grade 3 Science standards in Ohio. The Boom decks are student-friendly. Very useful!

Products in this Bundle (7)

    showing 1-5 of 7 products

    Description

    Animal and Plant Life Cycle Boom Card Growing Bundle includes butterflies, plants, chickens, frogs, bees and penguins. Each unit includes Life Cycles, Body Parts, Needs, and other engaging topics specific to each animal or plant.

    This growing bundle currently includes butterflies, chickens, plants, frogs, worms, bees and penguins. It will grow to include a total of 10+ animals by 2022. Purchasing this growing bundle now, means that you will get all of the future life cycle units for free, simply by downloading it again!

    Please click on each individual life cycle unit to get a closer look at the previews that are available. These are Boom Decks, and as such, will need to be used on Boom Learning, an educational website for students and classrooms.

    Be sure to try out the preview for each fun and engaging science Boom Deck!

    These fun and engaging boom decks are perfect for science themes such as Living Things, Insects, and Spring.

    ***You will need a free Boom Learning account to use these***

    You can use these digital task cards on:
    Laptops
    Desktops
    tablets
    mobile devices
    Interactive Whiteboards
    ***You will need a wifi connection to access this resource.***

    Here’s the best part - Boom Cards are self-grading and allow you to track student progress. Plus, they’re no prep which means no printing, laminating, or storage.

    This product includes:
    · A link to access Digital Task Cards about different life cycles ((1 question per slide)
    · Teacher Notes on how to use these BOOM Cards™ in your classroom


    You can test these products out by clicking on the preview link in the thumbnail section of each individual product. Take a look at the thumbnails to get a better idea of what these products looks like.

    If you enjoyed using this resource, please leave feedback. Leaving feedback earns you points toward FREE TPT purchases and I LOVE hearing from my fellow teachers.  Follow me and be notified when new products are uploaded. New products are always 50% off for the first 24 hours they are posted. It pays to follow me!

    More about BOOM Learning…
    To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Readhere for details: Boom Trial.

    #distancelearningTPT #distancelearning #digitallearning

    Total Pages
    100+ Boom Deck Cards
    Answer Key
    N/A
    Teaching Duration
    1 Year
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    Standards

    to see state-specific standards (only available in the US).
    NGSS1-LS1-1
    Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking animal tails and roots on plants; keeping out intruders by mimicking thorns on branches and animal quills; and, detecting intruders by mimicking eyes and ears.
    NGSSK-ESS3-1
    Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live. Examples of relationships could include that deer eat buds and leaves, therefore, they usually live in forested areas; and, grasses need sunlight so they often grow in meadows. Plants, animals, and their surroundings make up a system.
    NGSS1-LS1-2
    Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive. Examples of patterns of behaviors could include the signals that offspring make (such as crying, cheeping, and other vocalizations) and the responses of the parents (such as feeding, comforting, and protecting the offspring).
    NGSS2-LS4-1
    Make observations of plants and animals to compare the diversity of life in different habitats. Emphasis is on the diversity of living things in each of a variety of different habitats. Assessment does not include specific animal and plant names in specific habitats.

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    Questions & Answers

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